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Searched refs:default2DTex (Results 1 – 2 of 2) sorted by relevance

/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.hpp834 rc::Texture2D default2DTex; member
848 , default2DTex (0) in TextureUnit()
DsglrReferenceContext.cpp1083 Texture2D* texture = unit.tex2DBinding ? unit.tex2DBinding : &unit.default2DTex; in texImage3D()
1321 Texture2D& texture = unit.tex2DBinding ? *unit.tex2DBinding : unit.default2DTex; in texSubImage3D()
1493 Texture2D* texture = unit.tex2DBinding ? unit.tex2DBinding : &unit.default2DTex; in copyTexImage2D()
1601 Texture2D& texture = unit.tex2DBinding ? *unit.tex2DBinding : unit.default2DTex; in copyTexSubImage2D()
1672 Texture2D& texture = unit.tex2DBinding ? *unit.tex2DBinding : unit.default2DTex; in texStorage2D()
1825 …case GL_TEXTURE_2D: texture = unit.tex2DBinding ? unit.tex2DBinding : &unit.default2DTex; … in texParameteri()
2382 return unit.tex2DBinding ? *unit.tex2DBinding : unit.default2DTex; in getTexture2D()
4439 …dx].tex2DBinding) ? (m_textureUnits[texNdx].tex2DBinding) : (&m_textureUnits[texNdx].default2DTex); in drawWithReference()