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Searched refs:defaultRenderTarget (Results 1 – 3 of 3) sorted by relevance

/external/swiftshader/src/OpenGL/libGL/
DContext.cpp285 Image *defaultRenderTarget = surface->getRenderTarget(); in makeCurrent() local
288 Colorbuffer *colorbufferZero = new Colorbuffer(defaultRenderTarget); in makeCurrent()
294 if(defaultRenderTarget) in makeCurrent()
296 defaultRenderTarget->release(); in makeCurrent()
/external/swiftshader/src/OpenGL/libGLES_CM/
DContext.cpp302 egl::Image *defaultRenderTarget = surface->getRenderTarget(); in makeCurrent() local
305 Colorbuffer *colorbufferZero = new Colorbuffer(defaultRenderTarget); in makeCurrent()
311 if(defaultRenderTarget) in makeCurrent()
313 defaultRenderTarget->release(); in makeCurrent()
/external/swiftshader/src/OpenGL/libGLESv2/
DContext.cpp297 egl::Image *defaultRenderTarget = surface->getRenderTarget(); in makeCurrent() local
300 Colorbuffer *colorbufferZero = new Colorbuffer(defaultRenderTarget); in makeCurrent()
306 if(defaultRenderTarget) in makeCurrent()
308 defaultRenderTarget->release(); in makeCurrent()