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Searched refs:definedShaderNdx (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/egl/
DteglGLES2SharingThreadedTests.cpp2308 int definedShaderNdx = -1; in addRandomOperation() local
2380 if (definedShaderNdx == -1) in addRandomOperation()
2381 definedShaderNdx = shaderNdx; in addRandomOperation()
2383 definedShaderNdx = shaderNdx; in addRandomOperation()
2536 if (definedShaderNdx != -1) in addRandomOperation()
2724 …Test::Shader> shader = m_threads[threadNdx]->context->resourceManager->popShader(definedShaderNdx); in addRandomOperation()