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Searched refs:depthBuf (Results 1 – 1 of 1) sorted by relevance

/external/deqp/framework/opengl/simplereference/
DsglrReferenceContext.cpp3340 rr::MultisampleConstPixelBufferAccess depthBuf = getDrawDepthbuffer(); in invalidateFramebuffer() local
3346 width = de::max(width, depthBuf.raw().getHeight()); in invalidateFramebuffer()
3350 height = de::max(height, depthBuf.raw().getDepth()); in invalidateFramebuffer()
3361 rr::MultisamplePixelBufferAccess depthBuf = getDrawDepthbuffer(); in clear() local
3365 IVec4 depthArea = intersect(baseArea, getBufferRect(depthBuf)); in clear()
3393 …rr::MultisamplePixelBufferAccess access = getDepthMultisampleAccess(rr::getSubregion(depthBuf, dep… in clear()
3503 rr::MultisamplePixelBufferAccess depthBuf = getDrawDepthbuffer(); in clearBufferfv() local
3504 IVec4 area = intersect(baseArea, getBufferRect(depthBuf)); in clearBufferfv()
3508 …rr::MultisamplePixelBufferAccess access = rr::getSubregion(depthBuf, area.x(), area.y(), area.z()… in clearBufferfv()
4284 rr::MultisamplePixelBufferAccess depthBuf = getDepthMultisampleAccess(getDrawDepthbuffer()); in drawWithReference() local
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