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Searched refs:depthHottileEnable (Results 1 – 6 of 6) sorted by relevance

/external/mesa3d/src/gallium/drivers/swr/rasterizer/core/
Dcontext.h297 uint32_t depthHottileEnable: 1; // Enable depth buffer hottile in OSALIGNLINE() member
Dtilemgr.cpp417 if (state.depthHottileEnable) in InitializeHotTiles()
Dbackend.cpp497 if (state.depthHottileEnable && state.depthBoundsState.depthBoundsTestEnable) in BackendSingleSample()
713 if (state.depthHottileEnable && state.depthBoundsState.depthBoundsTestEnable) in BackendSampleRate()
1113 if (state.depthHottileEnable && state.depthBoundsState.depthBoundsTestEnable) in BackendNullPS()
Dapi.cpp917 pState->state.depthHottileEnable = ((!(pState->state.depthStencilState.depthTestEnable && in SetupPipeline()
950 if (pState->state.depthHottileEnable) in SetupPipeline()
Dbackend.h576 if (state.depthHottileEnable && state.depthBoundsState.depthBoundsTestEnable)
Drasterizer.cpp1516 if(state.depthHottileEnable) in GetRenderHotTiles()