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Searched refs:depthRangeParameters (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/src/OpenGL/compiler/
DInitialize.cpp429 TVariable *depthRangeParameters = new TVariable(&depthRangeStruct->name(), depthRangeStruct, true); in InsertBuiltInFunctions() local
430 symbolTable.insert(COMMON_BUILTINS, *depthRangeParameters); in InsertBuiltInFunctions()