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Searched refs:depthStencilFormats (Results 1 – 8 of 8) sorted by relevance

/external/deqp/modules/gles31/functional/
Des31fTextureSpecificationTests.cpp834 } depthStencilFormats[] = in init() local
920 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(depthStencilFormats); ndx++) in init()
925 …ayDepthCase(m_context, (std::string(depthStencilFormats[ndx].name) + "_cube_array").c_str(), "", d… in init()
934 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(depthStencilFormats); ndx++) in init()
939 …hBufferCase(m_context, (std::string(depthStencilFormats[ndx].name) + "_cube_array").c_str(), "", d… in init()
1025 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(depthStencilFormats); ndx++) in init()
1030 …ayDepthCase(m_context, (std::string(depthStencilFormats[ndx].name) + "_cube_array").c_str(), "", d… in init()
1056 for (int formatNdx = 0; formatNdx < DE_LENGTH_OF_ARRAY(depthStencilFormats); formatNdx++) in init()
1058 const char* fmtName = depthStencilFormats[formatNdx].name; in init()
1059 deUint32 internalFormat = depthStencilFormats[formatNdx].internalFormat; in init()
/external/deqp/modules/gles3/functional/
Des3fFboMultisampleTests.cpp289 static const deUint32 depthStencilFormats[] = in init() local
312 for (int fmtNdx = 0; fmtNdx < DE_LENGTH_OF_ARRAY(depthStencilFormats); fmtNdx++) in init()
313 …cFboMultisampleCase(m_context, getFormatName(depthStencilFormats[fmtNdx]), "", GL_RGBA8, depthSten… in init()
Des3fFboRenderTest.cpp1525 } depthStencilFormats[] = in init() local
1540 for (int fmtNdx = 0; fmtNdx < DE_LENGTH_OF_ARRAY(depthStencilFormats); fmtNdx++) in init()
1546 if (!depthStencilFormats[fmtNdx].stencil) in init()
1549 …UFFER_BIT|GL_STENCIL_BUFFER_BIT, colorType, colorFmt, stencilType, depthStencilFormats[fmtNdx].for… in init()
1601 for (int fmtNdx = 0; fmtNdx < DE_LENGTH_OF_ARRAY(depthStencilFormats); fmtNdx++) in init()
1605 bool depth = depthStencilFormats[fmtNdx].depth; in init()
1606 bool stencil = depthStencilFormats[fmtNdx].stencil; in init()
1614 …TENCIL_BUFFER_BIT : 0), colorType, colorFmt, objectTypes[typeNdx], depthStencilFormats[fmtNdx].for… in init()
1636 …for (int depthStencilFmtNdx = 0; depthStencilFmtNdx < DE_LENGTH_OF_ARRAY(depthStencilFormats); dep… in init()
1639 bool depth = depthStencilFormats[depthStencilFmtNdx].depth; in init()
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Des3fTextureSpecificationTests.cpp3458 } depthStencilFormats[] = in init() local
3662 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(depthStencilFormats); ndx++) in init()
3667 …oup->addChild(new TexImage2DDepthCase(m_context, depthStencilFormats[ndx].name, "", depthStencilFo… in init()
3676 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(depthStencilFormats); ndx++) in init()
3681 …ddChild(new TexImage2DDepthBufferCase(m_context, depthStencilFormats[ndx].name, "", depthStencilFo… in init()
3912 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(depthStencilFormats); ndx++) in init()
3917 …->addChild(new TexSubImage2DDepthCase(m_context, depthStencilFormats[ndx].name, "", depthStencilFo… in init()
4104 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(depthStencilFormats); ndx++) in init()
4110 …rayDepthCase(m_context, (std::string(depthStencilFormats[ndx].name) + "_2d_array").c_str(), "", de… in init()
4119 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(depthStencilFormats); ndx++) in init()
[all …]
Des3fFboInvalidateTests.cpp1480 static const deUint32 depthStencilFormats[] = in init() local
1495 for (int ndx = 0; ndx < DE_LENGTH_OF_ARRAY(depthStencilFormats); ndx++) in init()
1496 …dateSubFboRenderCase(m_context, getFormatName(depthStencilFormats[ndx]), "", GL_RGBA8, depthStenci… in init()
Des3fFramebufferBlitTests.cpp921 static const deUint32 depthStencilFormats[] = in init() local
1045 for (int fmtNdx = 0; fmtNdx < DE_LENGTH_OF_ARRAY(depthStencilFormats); fmtNdx++) in init()
1047 deUint32 format = depthStencilFormats[fmtNdx]; in init()
/external/swiftshader/src/OpenGL/libEGL/
DDisplay.cpp165 const sw::Format depthStencilFormats[] = in initialize() local
188 …for(unsigned int depthStencilIndex = 0; depthStencilIndex < sizeof(depthStencilFormats) / sizeof(s… in initialize()
190 sw::Format depthStencilFormat = depthStencilFormats[depthStencilIndex]; in initialize()
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
DvktPipelineDepthTests.cpp1019 …const VkFormat depthStencilFormats[] = { VK_FORMAT_D24_UNORM_S8_UINT, VK_FORMAT_D32_SFLOAT_S8_UINT… in createDepthTests() local
1031 …std::vector<VkFormat>(depthStencilFormats, depthStencilFormats + DE_LENGTH_OF_ARRAY(depthStencilFo… in createDepthTests()