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Searched refs:depthWriteProbability (Results 1 – 1 of 1) sorted by relevance

/external/deqp/modules/glshared/
DglsInteractionTestUtil.cpp63 const float depthWriteProbability = 0.7f; in computeRandomRenderState() local
187 state.depthWriteMask = rnd.getFloat() < depthWriteProbability; in computeRandomRenderState()