/external/deqp/android/cts/nyc/ |
D | gles3-565-no-depth-no-stencil.txt | 54 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_never 55 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_always 56 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_less 57 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_lequal 58 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_equal 59 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_gequal 60 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_greater 61 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_notequal 62 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_no_depth 63 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_always_depth_never [all …]
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D | gles3-multisample.txt | 36 dEQP-GLES3.functional.depth_stencil_clear.depth_stencil 393 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_never 394 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_always 395 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_less 396 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_lequal 397 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_equal 398 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_gequal 399 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_greater 400 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_notequal 401 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_no_depth [all …]
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/external/deqp/android/cts/nyc/src/ |
D | gles3-pixelformat.txt | 54 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_never 55 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_always 56 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_less 57 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_lequal 58 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_equal 59 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_gequal 60 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_greater 61 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_notequal 62 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_no_depth 63 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_always_depth_never [all …]
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D | gles3-multisample.txt | 36 dEQP-GLES3.functional.depth_stencil_clear.depth_stencil 393 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_never 394 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_always 395 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_less 396 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_lequal 397 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_equal 398 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_gequal 399 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_greater 400 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_notequal 401 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_no_depth [all …]
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/external/deqp/android/cts/master/ |
D | gles3-565-no-depth-no-stencil.txt | 54 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_never 55 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_always 56 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_less 57 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_lequal 58 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_equal 59 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_gequal 60 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_greater 61 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_notequal 62 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_no_depth 63 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_always_depth_never [all …]
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D | gles3-multisample.txt | 36 dEQP-GLES3.functional.depth_stencil_clear.depth_stencil 393 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_never 394 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_always 395 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_less 396 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_lequal 397 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_equal 398 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_gequal 399 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_greater 400 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_notequal 401 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_no_depth [all …]
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/external/deqp/android/cts/mnc/ |
D | gles3-565-no-depth-no-stencil.txt | 54 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_never 55 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_always 56 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_less 57 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_lequal 58 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_equal 59 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_gequal 60 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_greater 61 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_notequal 62 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_no_depth 63 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_always_depth_never [all …]
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D | gles3-multisample.txt | 36 dEQP-GLES3.functional.depth_stencil_clear.depth_stencil 392 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_never 393 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_always 394 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_less 395 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_lequal 396 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_equal 397 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_gequal 398 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_greater 399 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_depth_notequal 400 dEQP-GLES3.functional.fragment_ops.depth_stencil.stencil_depth_funcs.stencil_never_no_depth [all …]
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/external/deqp/android/cts/master/src/ |
D | gles2-failures.txt | 294 dEQP-GLES2.functional.fragment_ops.depth_stencil.random.0 295 dEQP-GLES2.functional.fragment_ops.depth_stencil.random.1 296 dEQP-GLES2.functional.fragment_ops.depth_stencil.random.10 297 dEQP-GLES2.functional.fragment_ops.depth_stencil.random.11 298 dEQP-GLES2.functional.fragment_ops.depth_stencil.random.12 299 dEQP-GLES2.functional.fragment_ops.depth_stencil.random.13 300 dEQP-GLES2.functional.fragment_ops.depth_stencil.random.14 301 dEQP-GLES2.functional.fragment_ops.depth_stencil.random.15 302 dEQP-GLES2.functional.fragment_ops.depth_stencil.random.16 303 dEQP-GLES2.functional.fragment_ops.depth_stencil.random.17 [all …]
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/external/mesa3d/src/gallium/drivers/llvmpipe/ |
D | lp_state_blend.c | 111 const struct pipe_depth_stencil_alpha_state *depth_stencil) in llvmpipe_create_depth_stencil_state() argument 115 state = mem_dup(depth_stencil, sizeof *depth_stencil); in llvmpipe_create_depth_stencil_state() 134 void *depth_stencil) in llvmpipe_bind_depth_stencil_state() argument 138 if (llvmpipe->depth_stencil == depth_stencil) in llvmpipe_bind_depth_stencil_state() 143 llvmpipe->depth_stencil = depth_stencil; in llvmpipe_bind_depth_stencil_state()
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D | lp_context.h | 63 const struct pipe_depth_stencil_alpha_state *depth_stencil; member
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/external/mesa3d/src/gallium/drivers/softpipe/ |
D | sp_state_blend.c | 90 const struct pipe_depth_stencil_alpha_state *depth_stencil) in softpipe_create_depth_stencil_state() argument 92 return mem_dup(depth_stencil, sizeof(*depth_stencil)); in softpipe_create_depth_stencil_state() 98 void *depth_stencil) in softpipe_bind_depth_stencil_state() argument 102 softpipe->depth_stencil = (struct pipe_depth_stencil_alpha_state *)depth_stencil; in softpipe_bind_depth_stencil_state()
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D | sp_quad_depth_test.c | 545 switch (softpipe->depth_stencil->depth.func) { in depth_test_quad() 603 if (softpipe->depth_stencil->depth.writemask) { in depth_test_quad() 630 if (!softpipe->depth_stencil->stencil[1].enabled) { in depth_stencil_test_quad() 640 func = softpipe->depth_stencil->stencil[face].func; in depth_stencil_test_quad() 641 failOp = softpipe->depth_stencil->stencil[face].fail_op; in depth_stencil_test_quad() 642 zFailOp = softpipe->depth_stencil->stencil[face].zfail_op; in depth_stencil_test_quad() 643 zPassOp = softpipe->depth_stencil->stencil[face].zpass_op; in depth_stencil_test_quad() 645 wrtMask = softpipe->depth_stencil->stencil[face].writemask; in depth_stencil_test_quad() 646 valMask = softpipe->depth_stencil->stencil[face].valuemask; in depth_stencil_test_quad() 662 if (softpipe->depth_stencil->depth.enabled) { in depth_stencil_test_quad() [all …]
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D | sp_quad_pipe.c | 46 (sp->depth_stencil->depth.enabled && in sp_build_quad_pipeline() 48 !sp->depth_stencil->alpha.enabled && in sp_build_quad_pipeline()
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D | sp_tile_cache.c | 219 tc->depth_stencil = util_format_is_depth_or_stencil(ps->format); in sp_tile_cache_set_surface() 354 if (tc->depth_stencil) { in sp_tile_cache_flush_clear() 367 if (tc->depth_stencil) { in sp_tile_cache_flush_clear() 405 if (tc->depth_stencil) { in sp_flush_tile() 535 if (tc->depth_stencil) { in sp_find_cached_tile() 576 if (tc->depth_stencil) { in sp_find_cached_tile() 586 if (tc->depth_stencil) { in sp_find_cached_tile()
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D | sp_tile_cache.h | 96 boolean depth_stencil; /**< Is the surface a depth/stencil format? */ member
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/external/mesa3d/src/gallium/drivers/i915/ |
D | i915_state.c | 463 const struct pipe_depth_stencil_alpha_state *depth_stencil) in i915_create_depth_stencil_state() argument 468 int testmask = depth_stencil->stencil[0].valuemask & 0xff; in i915_create_depth_stencil_state() 469 int writemask = depth_stencil->stencil[0].writemask & 0xff; in i915_create_depth_stencil_state() 478 if (depth_stencil->stencil[0].enabled) { in i915_create_depth_stencil_state() 479 int test = i915_translate_compare_func(depth_stencil->stencil[0].func); in i915_create_depth_stencil_state() 480 int fop = i915_translate_stencil_op(depth_stencil->stencil[0].fail_op); in i915_create_depth_stencil_state() 481 int dfop = i915_translate_stencil_op(depth_stencil->stencil[0].zfail_op); in i915_create_depth_stencil_state() 482 int dpop = i915_translate_stencil_op(depth_stencil->stencil[0].zpass_op); in i915_create_depth_stencil_state() 492 if (depth_stencil->stencil[1].enabled) { in i915_create_depth_stencil_state() 493 int test = i915_translate_compare_func(depth_stencil->stencil[1].func); in i915_create_depth_stencil_state() [all …]
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D | i915_state_dynamic.c | 92 modes4 |= i915->depth_stencil->stencil_modes4; in upload_MODES4() 114 bfo[0] = i915->depth_stencil->bfo[0]; in upload_BFO() 115 bfo[1] = i915->depth_stencil->bfo[1]; in upload_BFO()
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D | i915_state_immediate.c | 131 LIS5 |= i915->depth_stencil->stencil_LIS5; in upload_S5() 175 LIS6 |= i915->depth_stencil->depth_LIS6; in upload_S6()
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/external/mesa3d/src/mesa/state_tracker/ |
D | st_cb_clear.c | 245 struct pipe_depth_stencil_alpha_state depth_stencil; in clear_with_quad() local 246 memset(&depth_stencil, 0, sizeof(depth_stencil)); in clear_with_quad() 248 depth_stencil.depth.enabled = 1; in clear_with_quad() 249 depth_stencil.depth.writemask = 1; in clear_with_quad() 250 depth_stencil.depth.func = PIPE_FUNC_ALWAYS; in clear_with_quad() 256 depth_stencil.stencil[0].enabled = 1; in clear_with_quad() 257 depth_stencil.stencil[0].func = PIPE_FUNC_ALWAYS; in clear_with_quad() 258 depth_stencil.stencil[0].fail_op = PIPE_STENCIL_OP_REPLACE; in clear_with_quad() 259 depth_stencil.stencil[0].zpass_op = PIPE_STENCIL_OP_REPLACE; in clear_with_quad() 260 depth_stencil.stencil[0].zfail_op = PIPE_STENCIL_OP_REPLACE; in clear_with_quad() [all …]
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D | st_cache.h | 54 const struct pipe_depth_stencil_alpha_state *depth_stencil);
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/external/mesa3d/src/gallium/drivers/svga/ |
D | svga_pipe_depthstencil.c | 217 svga_bind_depth_stencil_state(struct pipe_context *pipe, void *depth_stencil) in svga_bind_depth_stencil_state() argument 226 svga->curr.depth = (const struct svga_depth_stencil_state *)depth_stencil; in svga_bind_depth_stencil_state() 232 svga_delete_depth_stencil_state(struct pipe_context *pipe, void *depth_stencil) in svga_delete_depth_stencil_state() argument 236 (struct svga_depth_stencil_state *) depth_stencil; in svga_delete_depth_stencil_state() 259 FREE(depth_stencil); in svga_delete_depth_stencil_state()
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/external/mesa3d/src/gallium/drivers/swr/ |
D | swr_state.cpp | 165 const struct pipe_depth_stencil_alpha_state *depth_stencil) in swr_create_depth_stencil_state() argument 169 state = (pipe_depth_stencil_alpha_state *)mem_dup(depth_stencil, in swr_create_depth_stencil_state() 170 sizeof *depth_stencil); in swr_create_depth_stencil_state() 176 swr_bind_depth_stencil_state(struct pipe_context *pipe, void *depth_stencil) in swr_bind_depth_stencil_state() argument 180 if (ctx->depth_stencil == (pipe_depth_stencil_alpha_state *)depth_stencil) in swr_bind_depth_stencil_state() 183 ctx->depth_stencil = (pipe_depth_stencil_alpha_state *)depth_stencil; in swr_bind_depth_stencil_state() 1315 struct pipe_depth_state *depth = &(ctx->depth_stencil->depth); in swr_update_derived() 1316 struct pipe_stencil_state *stencil = ctx->depth_stencil->stencil; in swr_update_derived() 1385 *((uint32_t*)&ctx->depth_stencil->alpha.ref_value); in swr_update_derived() 1429 ctx->depth_stencil->alpha.enabled == 0) { in swr_update_derived() [all …]
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/external/mesa3d/src/intel/vulkan/ |
D | genX_pipeline.c | 662 struct GENX(DEPTH_STENCIL_STATE) depth_stencil = { 664 struct GENX(3DSTATE_WM_DEPTH_STENCIL) depth_stencil = { 694 depth_stencil.DepthBufferWriteEnable = false; 695 depth_stencil.DepthTestFunction = PREFILTEROPALWAYS; 699 depth_stencil.StencilBufferWriteEnable = false; 700 depth_stencil.StencilTestFunction = PREFILTEROPALWAYS; 701 depth_stencil.BackfaceStencilTestFunction = PREFILTEROPALWAYS; 710 depth_stencil.DepthBufferWriteEnable = false; 713 GENX(DEPTH_STENCIL_STATE_pack)(NULL, depth_stencil_dw, &depth_stencil); 715 GENX(3DSTATE_WM_DEPTH_STENCIL_pack)(NULL, depth_stencil_dw, &depth_stencil);
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D | gen7_cmd_buffer.c | 209 struct GENX(DEPTH_STENCIL_STATE) depth_stencil = { in genX() 216 GENX(DEPTH_STENCIL_STATE_pack)(NULL, depth_stencil_dw, &depth_stencil); in genX()
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