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Searched refs:depth_unchanged (Results 1 – 4 of 4) sorted by relevance

/external/mesa3d/src/compiler/glsl/
Dast_type.cpp69 || this->flags.q.depth_unchanged in has_layout()
750 bad.flags.q.depth_unchanged ? " depth_unchanged" : "", in validate_flags()
Dast.h530 unsigned depth_unchanged:1; member
Dglsl_parser.yy1218 } else if (match_layout_qualifier($1, "depth_unchanged",
1220 $$.flags.q.depth_unchanged = 1;
Dast_to_hir.cpp3598 + qual->flags.q.depth_unchanged; in apply_layout_qualifier_to_variable()
3624 else if (qual->flags.q.depth_unchanged) in apply_layout_qualifier_to_variable()