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Searched refs:destinationLock (Results 1 – 1 of 1) sorted by relevance

/external/swiftshader/src/D3D8/
DDirect3DDevice8.cpp4202 D3DLOCKED_RECT destinationLock; in updateSurface() local
4205 destinationSurface->LockRect(&destinationLock, &dRect, 0); in updateSurface()
4234 memcpy(destinationLock.pBits, sourceLock.pBits, bytes); in updateSurface()
4237 (byte*&)destinationLock.pBits += destinationLock.Pitch; in updateSurface()
4889 D3DLOCKED_BOX destinationLock; in updateVolume() local
4892 destinationVolume->LockBox(&destinationLock, 0, 0); in updateVolume()
4894 if(sourceLock.RowPitch != destinationLock.RowPitch || in updateVolume()
4895 sourceLock.SlicePitch != destinationLock.SlicePitch) in updateVolume()
4900 memcpy(destinationLock.pBits, sourceLock.pBits, sourceLock.SlicePitch * sourceDescription.Depth); in updateVolume()