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Searched refs:dirtyRect (Results 1 – 10 of 10) sorted by relevance

/external/swiftshader/src/D3D8/
DDirect3DTexture8.hpp60 long __stdcall AddDirtyRect(const RECT *dirtyRect) override;
DDirect3DCubeTexture8.hpp56 long __stdcall AddDirtyRect(D3DCUBEMAP_FACES face, const RECT *dirtyRect) override;
DDirect3DTexture8.cpp225 long Direct3DTexture8::AddDirtyRect(const RECT *dirtyRect) in AddDirtyRect() argument
DDirect3DCubeTexture8.cpp181 long Direct3DCubeTexture8::AddDirtyRect(D3DCUBEMAP_FACES face, const RECT *dirtyRect) in AddDirtyRect() argument
/external/swiftshader/src/D3D9/
DDirect3DTexture9.hpp63 long __stdcall AddDirtyRect(const RECT *dirtyRect) override;
DDirect3DCubeTexture9.hpp63 long __stdcall AddDirtyRect(D3DCUBEMAP_FACES face, const RECT *dirtyRect) override;
DDirect3DTexture9.cpp299 long Direct3DTexture9::AddDirtyRect(const RECT *dirtyRect) in AddDirtyRect() argument
DDirect3DCubeTexture9.cpp255 long Direct3DCubeTexture9::AddDirtyRect(D3DCUBEMAP_FACES face, const RECT *dirtyRect) in AddDirtyRect() argument
/external/skia/experimental/SimpleCocoaApp/
DSimpleApp.mm305 - (void)drawRect:(NSRect)dirtyRect {
/external/skia/src/gpu/gl/
DGrGLGpu.cpp2648 const SkIRect dirtyRect = rt->getResolveRect(); in onResolveRenderTarget() local
2653 scissorState.set(dirtyRect); in onResolveRenderTarget()
2667 rect.setRelativeTo(vp, dirtyRect.fLeft, dirtyRect.fTop, in onResolveRenderTarget()
2668 dirtyRect.width(), dirtyRect.height(), target->origin()); in onResolveRenderTarget()