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Searched refs:dot4 (Results 1 – 21 of 21) sorted by relevance

/external/llvm/test/CodeGen/AMDGPU/
Dpv-packing.ll19 %11 = call float @llvm.r600.dot4(<4 x float> %9, <4 x float> %9)
32 %24 = call float @llvm.r600.dot4(<4 x float> %23, <4 x float> %10)
39 declare float @llvm.r600.dot4(<4 x float>, <4 x float>) #1
Dllvm.r600.dot4.ll3 declare float @llvm.r600.dot4(<4 x float>, <4 x float>) nounwind readnone
8 %dp4 = call float @llvm.r600.dot4(<4 x float> %src0, <4 x float> %src1) nounwind readnone
Dmax-literals.ll26 %17 = call float @llvm.r600.dot4(<4 x float> %15,<4 x float> %16)
55 %17 = call float @llvm.r600.dot4(<4 x float> %15,<4 x float> %16)
62 declare float @llvm.r600.dot4(<4 x float>, <4 x float>) #1
Dpredicate-dp4.ll14 %4 = call float @llvm.r600.dot4(<4 x float> %0, <4 x float> %0)
24 declare float @llvm.r600.dot4(<4 x float>, <4 x float>) #1
Dshared-op-cycle.ll20 %res = call float @llvm.r600.dot4(<4 x float> %v2, <4 x float> %v2)
27 declare float @llvm.r600.dot4(<4 x float>, <4 x float>) #1
Dliterals.ll57 …%0 = call float @llvm.r600.dot4(<4 x float> <float 1.0, float 1.0, float 1.0, float 1.0>, <4 x flo…
62 declare float @llvm.r600.dot4(<4 x float>, <4 x float>) #1
Dbig_alu.ll101 %tmp90 = call float @llvm.r600.dot4(<4 x float> %tmp85, <4 x float> %tmp89)
114 %tmp103 = call float @llvm.r600.dot4(<4 x float> %tmp98, <4 x float> %tmp102)
123 %tmp112 = call float @llvm.r600.dot4(<4 x float> %tmp107, <4 x float> %tmp111)
135 %tmp124 = call float @llvm.r600.dot4(<4 x float> %tmp119, <4 x float> %tmp123)
352 %tmp331 = call float @llvm.r600.dot4(<4 x float> %tmp326, <4 x float> %tmp330)
385 %tmp364 = call float @llvm.r600.dot4(<4 x float> %tmp359, <4 x float> %tmp363)
411 %tmp390 = call float @llvm.r600.dot4(<4 x float> %tmp385, <4 x float> %tmp389)
738 %tmp621 = call float @llvm.r600.dot4(<4 x float> %tmp616, <4 x float> %tmp620)
752 %tmp635 = call float @llvm.r600.dot4(<4 x float> %tmp630, <4 x float> %tmp634)
812 %tmp666 = call float @llvm.r600.dot4(<4 x float> %tmp661, <4 x float> %tmp665)
[all …]
Dpv.ll104 %96 = call float @llvm.r600.dot4(<4 x float> %91, <4 x float> %95)
140 %132 = call float @llvm.r600.dot4(<4 x float> %127, <4 x float> %131)
155 %147 = call float @llvm.r600.dot4(<4 x float> %142, <4 x float> %146)
222 declare float @llvm.r600.dot4(<4 x float>, <4 x float>) #1
Dload-input-fold.ll91 %86 = call float @llvm.r600.dot4(<4 x float> %81, <4 x float> %85)
98 declare float @llvm.r600.dot4(<4 x float>, <4 x float>) #1
/external/apache-commons-math/src/main/java/org/apache/commons/math/ode/nonstiff/
DDormandPrince54StepInterpolator.java205 final double dot4 = twoTheta * (1 + theta * (twoTheta - 3)); in computeInterpolatedStateAndDerivatives() local
209 interpolatedDerivatives[i] = v1[i] + dot2 * v2[i] + dot3 * v3[i] + dot4 * v4[i]; in computeInterpolatedStateAndDerivatives()
DDormandPrince853StepInterpolator.java366 final double dot4 = theta2 * (3 + theta * (5 * theta - 8)); in computeInterpolatedStateAndDerivatives() local
380 dot3 * v[3][i] + dot4 * v[4][i] + in computeInterpolatedStateAndDerivatives()
/external/mesa3d/src/gallium/auxiliary/draw/
Ddraw_pipe_clip.c343 dot4(const float *a, const float *b) in dot4() function
365 dp = dot4(vert->clip_pos, plane); in getclipdist()
379 dp = dot4(vert->data[clipper->cv_attr], plane); in getclipdist()
382 dp = dot4(vert->clip_pos, plane); in getclipdist()
Ddraw_pt_post_vs.c66 dot4(const float *a, const float *b) in dot4() function
Ddraw_cliptest_tmp.h150 if (!(dot4(clipvertex, plane[plane_idx]) >= 0)) in TAG()
/external/vulkan-validation-layers/libs/glm/gtx/
Dsimd_vec4.inl575 return sqrt(dot4(x, x));
583 return fastSqrt(dot4(x, x));
591 return niceSqrt(dot4(x, x));
625 GLM_FUNC_QUALIFIER detail::fvec4SIMD dot4 function
Dsimd_vec4.hpp480 detail::fvec4SIMD dot4(
/external/swiftshader/src/Shader/
DVertexProgram.cpp1015 dst.x = dot4(src0, row0); in M4X3()
1016 dst.y = dot4(src0, row1); in M4X3()
1017 dst.z = dot4(src0, row2); in M4X3()
1027 dst.x = dot4(src0, row0); in M4X4()
1028 dst.y = dot4(src0, row1); in M4X4()
1029 dst.z = dot4(src0, row2); in M4X4()
1030 dst.w = dot4(src0, row3); in M4X4()
DPixelProgram.cpp1092 dst.x = dot4(src0, row0); in M4X3()
1093 dst.y = dot4(src0, row1); in M4X3()
1094 dst.z = dot4(src0, row2); in M4X3()
1104 dst.x = dot4(src0, row0); in M4X4()
1105 dst.y = dot4(src0, row1); in M4X4()
1106 dst.z = dot4(src0, row2); in M4X4()
1107 dst.w = dot4(src0, row3); in M4X4()
DVertexPipeline.cpp763 t.w = dot4(T, texTrans3); in processTextureCoordinate()
770 t.z = dot4(T, texTrans2); in processTextureCoordinate()
777 t.y = dot4(T, texTrans1); in processTextureCoordinate()
784 t.x = dot4(T, texTrans0); in processTextureCoordinate()
DShaderCore.cpp416 Float4 dot4(const Vector4f &v0, const Vector4f &v1) in dot4() function
794 dst = Sqrt(dot4(src, src)); in len4()
825 Float4 dot4 = dx * dx + dy * dy + dz * dz + dw * dw; in dist4() local
826 dst = Sqrt(dot4); in dist4()
871 Float4 dot = dot4(src0, src1); in dp4()
1255 Int4 flip = CmpNLT(dot4(Nref, I), Float4(0.0f)) & Int4(0x80000000); in forward4()
1289 Float4 d = dot4(N, I); in reflect4()
1332 Float4 d = dot4(N, I); in refract4()
1399 Float4 dot = dot4(src, src); in nrm4()
DShaderCore.hpp82 Float4 dot4(const Vector4f &v0, const Vector4f &v1);