Searched refs:doubleBufferMode (Results 1 – 25 of 32) sorted by relevance
12
70 if (fb->Visual.doubleBufferMode) { in supported_buffer_bitmask()74 else if (fb->Visual.doubleBufferMode) { in supported_buffer_bitmask()117 if (ctx->DrawBuffer->Visual.doubleBufferMode) in draw_buffer_enum_to_bitmask()189 if (!ctx->DrawBuffer->Visual.doubleBufferMode) in read_buffer_enum_to_index()
282 vis->doubleBufferMode = dbFlag; in _mesa_initialize_visual()1563 if (ctx->DrawBuffer->Visual.doubleBufferMode) in handle_first_current()1576 if (ctx->ReadBuffer->Visual.doubleBufferMode) { in handle_first_current()1689 !newCtx->ReadBuffer->Visual.doubleBufferMode) in _mesa_make_current()
275 if (!ctx->DrawBuffer->Visual.doubleBufferMode) in make_color_buffer_mask()
682 if (ctx->Visual.doubleBufferMode) { in _mesa_init_pixel()
141 if (visual->doubleBufferMode) { in _mesa_initialize_window_framebuffer()
1030 if (ctx->Visual.doubleBufferMode || _mesa_is_gles(ctx)) { in _mesa_init_color()
288 modes->doubleBufferMode = GL_FALSE; in driCreateConfigs()291 modes->doubleBufferMode = GL_TRUE; in driCreateConfigs()375 __ATTRIB(__DRI_ATTRIB_DOUBLE_BUFFER, doubleBufferMode),
39 GLuint doubleBufferMode; member
78 *value_return = mode->doubleBufferMode; in glx_config_get()
926 config->doubleBufferMode = GLX_DONT_CARE; in init_fbconfig_for_chooser()987 MATCH_DONT_CARE(doubleBufferMode); in fbconfigs_compatible()1128 if (((*a)->doubleBufferMode != (*b)->doubleBufferMode)) { in fbconfig_compare()1131 return (!(*a)->doubleBufferMode) ? -1 : 1; in fbconfig_compare()
382 config->doubleBufferMode = *bp++; in __glXInitializeVisualConfigFromTags()426 FETCH_OR_SET(doubleBufferMode); in __glXInitializeVisualConfigFromTags()
225 __ATTRIB(__DRI_ATTRIB_DOUBLE_BUFFER, doubleBufferMode),
305 if (mode->doubleBufferMode) { in dri_fill_st_visual()311 if (mode->doubleBufferMode) in dri_fill_st_visual()
122 if (!offscreen && mode->doubleBufferMode) { in apple_visual_create_pfobj()
489 GLboolean backLeft = fb->Visual.doubleBufferMode; in _swrast_add_soft_renderbuffers()491 GLboolean backRight = fb->Visual.stereoMode && fb->Visual.doubleBufferMode; in _swrast_add_soft_renderbuffers()
265 if (visual->doubleBufferMode) { in nouveau_create_buffer()
228 nfb->need_front = !visual->doubleBufferMode; in nouveau_framebuffer_dri_new()
253 if (fb->Visual.doubleBufferMode) in nouveau_update_renderbuffers()
320 if (vis->mesa_visual.doubleBufferMode) { in create_xmesa_buffer()613 if (v->mesa_visual.doubleBufferMode) { in initialize_visual_and_buffer()
393 if (fb->Visual.doubleBufferMode) { in xmesa_delete_framebuffer()
688 if (mesaVis->doubleBufferMode) { in radeonCreateBuffer()
575 if (visual->doubleBufferMode) { in dri_create_buffer()
234 && v->mesa_visual.doubleBufferMode == dbFlag in save_glx_visual()1520 *value = (int) xmvis->mesa_visual.doubleBufferMode; in get_config()
350 mode->doubleBufferMode = GL_TRUE; in st_visual_to_context_mode()