Searched refs:dp3 (Results 1 – 8 of 8) sorted by relevance
/external/libhevc/common/ |
D | ihevc_deblk_edge_filter.c | 110 WORD32 dp0, dp3, dq0, dq3, d0, d3, dp, dq, d; in ihevc_deblk_luma_vert() local 141 dp3 = ABS(pu1_src[3 * src_strd - 3] - 2 * pu1_src[3 * src_strd - 2] in ihevc_deblk_luma_vert() 145 d3 = dp3 + dq3; in ihevc_deblk_luma_vert() 147 dp = dp0 + dp3; in ihevc_deblk_luma_vert() 347 WORD32 dp0, dp3, dq0, dq3, d0, d3, dp, dq, d; in ihevc_deblk_luma_horz() local 383 dp3 = ABS(pu1_src[3 - 3 * src_strd] - 2 * pu1_src[3 - 2 * src_strd] + in ihevc_deblk_luma_horz() 387 d3 = dp3 + dq3; in ihevc_deblk_luma_horz() 389 dp = dp0 + dp3; in ihevc_deblk_luma_horz()
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/external/libhevc/common/arm/ |
D | ihevc_deblk_luma_vert.s | 169 rsbmi r11,r11,#0 @ dp3 value is stored in r8 170 @ dp3 = abs( pu1_src[3 * src_strd - 3] - 2 * pu1_src[3 * src_strd - 2] + pu1_src[3 * src_strd … 179 @ d3 = dp3 + dq3@ 183 @ dp = dp0 + dp3@
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D | ihevc_deblk_luma_horz.s | 167 rsbmi r11,r11,#0 @ dp3 value is stored in r8 168 …@ dp3 = abs( pu1_src[3 * src_strd - 3] - 2 * pu1_src[3 * src_strd - 2] + pu1_src[3 * src_strd… 177 @ d3 = dp3 + dq3@ 181 @ dp = dp0 + dp3@
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/external/swiftshader/src/Shader/ |
D | ShaderCore.hpp | 263 void dp3(Vector4f &dst, const Vector4f &src0, const Vector4f &src1);
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D | ShaderCore.cpp | 859 void ShaderCore::dp3(Vector4f &dst, const Vector4f &src0, const Vector4f &src1) in dp3() function in sw::ShaderCore 1126 dp3(dst, dst, src0); in det3()
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D | VertexProgram.cpp | 196 case Shader::OPCODE_DP3: dp3(d, s0, s1); break; in program()
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D | PixelProgram.cpp | 180 case Shader::OPCODE_DP3: dp3(d, s0, s1); break; in applyShader()
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/external/ImageMagick/PerlMagick/t/reference/write/read/ |
D | input_mat.miff | 249 !"%*$%dp3%6J�|��z?zJo�vh�$0 %($"5MUX[XV=,@JSY_]fiieifffehhhhilnpqtswy~�������������…
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