Searched refs:drawMode (Results 1 – 8 of 8) sorted by relevance
/external/skia/gm/ |
D | xfermodes3.cpp | 85 this->drawMode(canvas, x, y, kSize, kSize, modePaint, tempSurface.get()); in onDraw() 102 this->drawMode(canvas, x, y, kSize, kSize, modePaint, tempSurface.get()); in onDraw() 138 void drawMode(SkCanvas* canvas, in drawMode() function in skiagm::Xfermodes3GM
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/external/deqp/modules/gles3/functional/ |
D | es3fRasterizerDiscardTests.cpp | 80 …ion, int numPrimitives, CaseType caseType, deUint32 caseOptions, deUint32 drawMode = GL_TRIANGLES); 107 …t char* description, int numPrimitives, CaseType caseType, deUint32 caseOptions, deUint32 drawMode) in RasterizerDiscardCase() argument 112 , m_drawMode (drawMode) in RasterizerDiscardCase() 127 …d generateVertices (std::vector<float>& dst, int numPrimitives, de::Random& rnd, deUint32 drawMode) in generateVertices() argument 131 switch (drawMode) in generateVertices()
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/external/swiftshader/src/OpenGL/libGL/ |
D | Context.h | 737 void applyState(GLenum drawMode); 750 bool cullSkipsDraw(GLenum drawMode); 751 bool isTriangleMode(GLenum drawMode); 808 GLenum drawMode; variable
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D | Context.cpp | 179 drawMode = 0; // FIXME in Context() 1707 void Context::applyState(GLenum drawMode) in applyState() argument 2729 bool Context::cullSkipsDraw(GLenum drawMode) in cullSkipsDraw() argument 2731 return mState.cullFaceEnabled && mState.cullMode == GL_FRONT_AND_BACK && isTriangleMode(drawMode); in cullSkipsDraw() 2734 bool Context::isTriangleMode(GLenum drawMode) in isTriangleMode() argument 2736 switch(drawMode) in isTriangleMode() 2747 default: UNREACHABLE(drawMode); in isTriangleMode() 3420 drawMode = mode; in begin() 3486 applyState(drawMode); in end() 3496 switch(drawMode) in end() [all …]
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
D | Context.h | 587 void applyState(GLenum drawMode); 598 bool cullSkipsDraw(GLenum drawMode); 599 bool isTriangleMode(GLenum drawMode);
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D | Context.cpp | 1770 void Context::applyState(GLenum drawMode) in applyState() argument 3067 bool Context::cullSkipsDraw(GLenum drawMode) in cullSkipsDraw() argument 3069 return mState.cullFaceEnabled && mState.cullMode == GL_FRONT_AND_BACK && isTriangleMode(drawMode); in cullSkipsDraw() 3072 bool Context::isTriangleMode(GLenum drawMode) in isTriangleMode() argument 3074 switch(drawMode) in isTriangleMode() 3085 default: UNREACHABLE(drawMode); in isTriangleMode()
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/external/swiftshader/src/OpenGL/libGLESv2/ |
D | Context.h | 712 void applyState(GLenum drawMode); 727 bool cullSkipsDraw(GLenum drawMode); 728 bool isTriangleMode(GLenum drawMode);
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D | Context.cpp | 2713 void Context::applyState(GLenum drawMode) in applyState() argument 3791 bool Context::cullSkipsDraw(GLenum drawMode) in cullSkipsDraw() argument 3793 return mState.cullFaceEnabled && mState.cullMode == GL_FRONT_AND_BACK && isTriangleMode(drawMode); in cullSkipsDraw() 3796 bool Context::isTriangleMode(GLenum drawMode) in isTriangleMode() argument 3798 switch(drawMode) in isTriangleMode() 3809 default: UNREACHABLE(drawMode); in isTriangleMode()
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