Searched refs:drawpix (Results 1 – 5 of 5) sorted by relevance
128 assert(shaderIndex < ARRAY_SIZE(st->drawpix.zs_shaders)); in get_drawpix_z_stencil_program()130 if (st->drawpix.zs_shaders[shaderIndex]) { in get_drawpix_z_stencil_program()132 return st->drawpix.zs_shaders[shaderIndex]; in get_drawpix_z_stencil_program()185 st->drawpix.zs_shaders[shaderIndex] = cso; in get_drawpix_z_stencil_program()201 if (!st->drawpix.vert_shaders[passColor]) { in make_passthrough_vertex_shader()226 st->drawpix.vert_shaders[passColor] = in make_passthrough_vertex_shader()230 return st->drawpix.vert_shaders[passColor]; in make_passthrough_vertex_shader()1647 for (i = 0; i < ARRAY_SIZE(st->drawpix.zs_shaders); i++) { in st_destroy_drawpix()1648 if (st->drawpix.zs_shaders[i]) in st_destroy_drawpix()1650 st->drawpix.zs_shaders[i]); in st_destroy_drawpix()[all …]
191 } drawpix; member
106 struct drawpix_state *drawpix);1927 meta_drawpix_cleanup(struct gl_context *ctx, struct drawpix_state *drawpix) in meta_drawpix_cleanup() argument1929 if (drawpix->VAO != 0) { in meta_drawpix_cleanup()1930 _mesa_DeleteVertexArrays(1, &drawpix->VAO); in meta_drawpix_cleanup()1931 drawpix->VAO = 0; in meta_drawpix_cleanup()1933 _mesa_reference_buffer_object(ctx, &drawpix->buf_obj, NULL); in meta_drawpix_cleanup()1936 if (drawpix->StencilFP != 0) { in meta_drawpix_cleanup()1937 _mesa_DeleteProgramsARB(1, &drawpix->StencilFP); in meta_drawpix_cleanup()1938 drawpix->StencilFP = 0; in meta_drawpix_cleanup()1941 if (drawpix->DepthFP != 0) { in meta_drawpix_cleanup()[all …]
71 main/drawpix.c \72 main/drawpix.h \
386 - fixed memory leaks in context.c and drawpix.c