Searched refs:drawsNothing (Results 1 – 6 of 6) sorted by relevance
131 SkASSERT(!bitmap.drawsNothing()); in make_image_shader()165 SkASSERT(!bitmap.drawsNothing()); in make_image_shader()204 SkASSERT(!bitmap.drawsNothing()); in make_image_shader()
529 SkASSERT(!bitmap.drawsNothing()); in ToBitmap()
987 SkASSERT(!bm.drawsNothing()); in drawBitmapRect()992 SkASSERT(!bm.drawsNothing()); in drawBitmap()998 SkASSERT(!bm.drawsNothing()); in drawSprite()
125 bool drawsNothing() const { in drawsNothing() function
1820 if (bitmap.drawsNothing()) { in drawBitmap()1828 if (bitmap.drawsNothing() || dst.isEmpty() || src.isEmpty()) { in drawBitmapRect()1847 if (bitmap.drawsNothing() || dst.isEmpty()) { in drawBitmapNine()1859 if (bitmap.drawsNothing() || dst.isEmpty()) { in drawBitmapLattice()2257 if (bitmap.drawsNothing()) { in onDrawBitmap()2310 if (bitmap.drawsNothing() || dst.isEmpty()) { in internalDrawBitmapRect()
1120 SkASSERT(bitmap.drawsNothing()); in Run()1121 } else if (!bitmap.drawsNothing()) { in Run()