Searched refs:driver_shader (Results 1 – 5 of 5) sorted by relevance
153 st->fp_variant->driver_shader); in update_fp()204 st->vp_variant->driver_shader); in update_vp()236 st->gp_variant->driver_shader); in update_gp()265 st->tcp_variant->driver_shader); in update_tcp()294 st->tep_variant->driver_shader); in update_tep()322 st->cp_variant->driver_shader); in update_cp()
72 if (vpv->driver_shader) in delete_vp_variant()73 cso_delete_vertex_shader(st->cso_context, vpv->driver_shader); in delete_vp_variant()118 if (fpv->driver_shader) in delete_fp_variant()119 cso_delete_fragment_shader(st->cso_context, fpv->driver_shader); in delete_fp_variant()155 if (v->driver_shader) { in delete_basic_variant()158 cso_delete_tessctrl_shader(st->cso_context, v->driver_shader); in delete_basic_variant()161 cso_delete_tesseval_shader(st->cso_context, v->driver_shader); in delete_basic_variant()164 cso_delete_geometry_shader(st->cso_context, v->driver_shader); in delete_basic_variant()167 cso_delete_compute_shader(st->cso_context, v->driver_shader); in delete_basic_variant()493 vpv->driver_shader = pipe->create_vs_state(pipe, &vpv->tgsi); in st_create_vp_variant()[all …]
124 void *driver_shader; member186 void *driver_shader; member242 void *driver_shader; member
1114 driver_fp = fpv->driver_shader; in st_DrawPixels()1477 driver_fp = fpv->driver_shader; in st_CopyPixels()
234 cso_set_fragment_shader_handle(cso, fpv->driver_shader); in setup_render_state()