Searched refs:drm_gem_cma_object (Results 1 – 6 of 6) sorted by relevance
39 struct drm_gem_cma_object **bo;55 struct drm_gem_cma_object *exec_bo;81 struct drm_gem_cma_object *tile_bo;168 vc4_validate_shader(struct drm_gem_cma_object *shader_obj);170 struct drm_gem_cma_object *vc4_use_bo(struct vc4_exec_info *exec,176 struct drm_gem_cma_object *fbo,
38 struct drm_gem_cma_object *color_read;39 struct drm_gem_cma_object *color_write;40 struct drm_gem_cma_object *zs_read;41 struct drm_gem_cma_object *zs_write;42 struct drm_gem_cma_object *msaa_color_write;43 struct drm_gem_cma_object *msaa_zs_write;45 struct drm_gem_cma_object *rcl;93 struct drm_gem_cma_object *bo, in vc4_full_res_offset()368 struct drm_gem_cma_object *obj, in vc4_full_res_bounds_check()395 struct drm_gem_cma_object **obj, in vc4_rcl_msaa_surface_setup()[all …]
96 struct drm_gem_cma_object *99 struct drm_gem_cma_object *obj; in vc4_use_bo()119 static struct drm_gem_cma_object *150 vc4_check_tex_size(struct vc4_exec_info *exec, struct drm_gem_cma_object *fbo, in vc4_check_tex_size()248 struct drm_gem_cma_object *ib; in validate_indexed_prim_list()559 struct drm_gem_cma_object *tex; in reloc_tex()744 struct drm_gem_cma_object *bo[shader_reloc_count + 8]; in validate_gl_shader_rec()874 struct drm_gem_cma_object *vbo = in validate_gl_shader_rec()
769 vc4_validate_shader(struct drm_gem_cma_object *shader_obj) in vc4_validate_shader()
89 struct drm_gem_cma_object { struct96 struct drm_gem_cma_object base; argument107 struct drm_gem_cma_object *
139 struct drm_gem_cma_object *obj = &bo->base; in vc4_create_simulator_bo()174 struct drm_gem_cma_object *obj = &bo->base; in vc4_free_simulator_bo()202 struct drm_gem_cma_object *227 struct drm_gem_cma_object *obj = &drm_bo->base; in vc4_simulator_pin_bos()255 struct drm_gem_cma_object *obj = exec->bo[i]; in vc4_simulator_unpin_bos()318 struct drm_gem_cma_object *cma_bo = exec->bo[i]; in vc4_dump_to_file()326 struct drm_gem_cma_object *cma_bo = &bo->base; in vc4_dump_to_file()342 struct drm_gem_cma_object *cma_bo = exec->bo[i]; in vc4_dump_to_file()348 struct drm_gem_cma_object *cma_bo = &bo->base; in vc4_dump_to_file()443 struct drm_gem_cma_object *obj = &sim_bo->base.base; in vc4_simulator_flush()[all …]