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Searched refs:dst_pos (Results 1 – 5 of 5) sorted by relevance

/external/pdfium/core/fxcodec/lbmp/
Dfx_bmp.cpp708 uint32_t size, dst_pos, i; in bmp_encode_bitfields() local
711 dst_pos = bmp_ptr->file_header.bfOffBits; in bmp_encode_bitfields()
714 FXSYS_memset(&dst_buf[dst_pos], 0, size); in bmp_encode_bitfields()
732 SetDWord_LSBFirst(&dst_buf[dst_pos], mask_red); in bmp_encode_bitfields()
733 dst_pos += 4; in bmp_encode_bitfields()
734 SetDWord_LSBFirst(&dst_buf[dst_pos], mask_green); in bmp_encode_bitfields()
735 dst_pos += 4; in bmp_encode_bitfields()
736 SetDWord_LSBFirst(&dst_buf[dst_pos], mask_blue); in bmp_encode_bitfields()
737 dst_pos += 4; in bmp_encode_bitfields()
738 bmp_ptr->file_header.bfOffBits = dst_pos; in bmp_encode_bitfields()
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/external/webrtc/webrtc/modules/desktop_capture/x11/
Dx_server_pixel_buffer.cc275 uint8_t* dst_pos = frame->data() + frame->stride() * dst_y; in FastBlit() local
276 dst_pos += dst_x * DesktopFrame::kBytesPerPixel; in FastBlit()
281 memcpy(dst_pos, src_pos, row_bytes); in FastBlit()
283 dst_pos += frame->stride(); in FastBlit()
304 uint8_t* dst_pos = frame->data() + frame->stride() * dst_y; in SlowBlit() local
306 dst_pos += dst_x * DesktopFrame::kBytesPerPixel; in SlowBlit()
312 uint32_t* dst_pos_32 = reinterpret_cast<uint32_t*>(dst_pos); in SlowBlit()
332 dst_pos += frame->stride(); in SlowBlit()
/external/mesa3d/src/intel/blorp/
Dblorp_blit.c1063 nir_ssa_def *src_pos, *dst_pos, *color; in brw_blorp_build_nir_shader() local
1111 dst_pos = blorp_blit_get_frag_coords(&b, key, &v); in brw_blorp_build_nir_shader()
1131 dst_pos = blorp_nir_encode_msaa(&b, dst_pos, key->rt_samples, in brw_blorp_build_nir_shader()
1135 dst_pos = blorp_nir_retile_y_to_w(&b, dst_pos); in brw_blorp_build_nir_shader()
1137 dst_pos = blorp_nir_decode_msaa(&b, dst_pos, key->dst_samples, in brw_blorp_build_nir_shader()
1151 blorp_nir_discard_if_outside_rect(&b, dst_pos, &v); in brw_blorp_build_nir_shader()
1154 src_pos = blorp_blit_apply_transform(&b, nir_i2f(&b, dst_pos), &v); in brw_blorp_build_nir_shader()
1155 if (dst_pos->num_components == 3) { in brw_blorp_build_nir_shader()
1162 nir_channel(&b, dst_pos, 2)); in brw_blorp_build_nir_shader()
1269 assert(dst_pos->num_components == 2); in brw_blorp_build_nir_shader()
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/external/mesa3d/src/gallium/drivers/nouveau/
Dnouveau_buffer.h60 struct nv04_resource *dst, unsigned dst_pos,
/external/mesa3d/src/gallium/state_trackers/xa/
Dxa_tgsi.c522 dst_pos = ureg_DECL_fs_input(ureg, in create_fs()