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/external/mesa3d/src/gallium/drivers/ilo/
Dilo_shader.c1119 int dst_len, dst_slot; in ilo_shader_select_kernel_sbe() local
1192 for (dst_slot = 0; dst_slot < dst_len; dst_slot++) { in ilo_shader_select_kernel_sbe()
1193 const int semantic = kernel->in.semantic_names[dst_slot]; in ilo_shader_select_kernel_sbe()
1194 const int index = kernel->in.semantic_indices[dst_slot]; in ilo_shader_select_kernel_sbe()
1198 info.point_sprite_enables |= 1 << dst_slot; in ilo_shader_select_kernel_sbe()
1217 src_slot = dst_slot; in ilo_shader_select_kernel_sbe()
1225 swizzles[dst_slot].attr_select = GEN6_INPUTATTR_FACING; in ilo_shader_select_kernel_sbe()
1226 swizzles[dst_slot].attr = src_slot; in ilo_shader_select_kernel_sbe()
1230 swizzles[dst_slot].attr_select = GEN6_INPUTATTR_NORMAL; in ilo_shader_select_kernel_sbe()
1231 swizzles[dst_slot].attr = src_slot; in ilo_shader_select_kernel_sbe()
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