/external/swiftshader/src/Shader/ |
D | SamplerCore.hpp | 52 …> &texture, Vector4s &c, Float4 &u, Float4 &v, Float4 &w, Float4 &q, Vector4f &dsx, Vector4f &dsy); 53 …exture, Vector4f &c, Float4 &u, Float4 &v, Float4 &w, Float4 &q, Vector4f &dsx, Vector4f &dsy, Vec… 57 …exture, Vector4s &c, Float4 &u, Float4 &v, Float4 &w, Float4 &q, Vector4f &dsx, Vector4f &dsy, Vec… 73 …lta, Float4 &vDelta, Float4 &u, Float4 &v, const Float &lodBias, Vector4f &dsx, Vector4f &dsy, Sam… 74 …oat &lod, Float4 &x, Float4 &y, Float4 &z, const Float &lodBias, Vector4f &dsx, Vector4f &dsy, Sam… 75 …oat &lod, Float4 &u, Float4 &v, Float4 &w, const Float &lodBias, Vector4f &dsx, Vector4f &dsy, Sam…
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D | PixelProgram.hpp | 85 …void sampleTexture(Vector4f &c, const Src &sampler, Vector4f &uvwq, Vector4f &dsx, Vector4f &dsy, … 86 …void sampleTexture(Vector4f &c, int samplerIndex, Vector4f &uvwq, Vector4f &dsx, Vector4f &dsy, Ve…
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D | SamplerCore.cpp | 59 …e> &texture, Vector4s &c, Float4 &u, Float4 &v, Float4 &w, Float4 &q, Vector4f &dsx, Vector4f &dsy) in sampleTexture() argument 61 sampleTexture(texture, c, u, v, w, q, dsx, dsy, dsx, Implicit, true); in sampleTexture() 64 …exture, Vector4s &c, Float4 &u, Float4 &v, Float4 &w, Float4 &q, Vector4f &dsx, Vector4f &dsy, Vec… in sampleTexture() argument 116 computeLod(texture, lod, anisotropy, uDelta, vDelta, uuuu, vvvv, lodBias, dsx, dsy, function); in sampleTexture() 120 computeLodCube(texture, lod, lodX, lodY, lodZ, lodBias, dsx, dsy, function); in sampleTexture() 125 computeLod3D(texture, lod, uuuu, vvvv, wwww, lodBias, dsx, dsy, function); in sampleTexture() 300 …exture, Vector4f &c, Float4 &u, Float4 &v, Float4 &w, Float4 &q, Vector4f &dsx, Vector4f &dsy, Vec… in sampleTexture() argument 348 computeLod(texture, lod, anisotropy, uDelta, vDelta, uuuu, vvvv, lodBias, dsx, dsy, function); in sampleTexture() 352 computeLodCube(texture, lod, lodX, lodY, lodZ, lodBias, dsx, dsy, function); in sampleTexture() 357 computeLod3D(texture, lod, uuuu, vvvv, wwww, lodBias, dsx, dsy, function); in sampleTexture() [all …]
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D | VertexProgram.hpp | 120 …void sampleTexture(Vector4f &c, const Src &s, Vector4f &uvwq, Vector4f &dsx, Vector4f &dsy, Vector…
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D | PixelProgram.cpp | 680 …void PixelProgram::sampleTexture(Vector4f &c, const Src &sampler, Vector4f &uvwq, Vector4f &dsx, V… in sampleTexture() argument 686 sampleTexture(tmp, sampler.index, uvwq, dsx, dsy, offset, function); in sampleTexture() 698 sampleTexture(tmp, i, uvwq, dsx, dsy, offset, function); in sampleTexture() 711 …void PixelProgram::sampleTexture(Vector4f &c, int samplerIndex, Vector4f &uvwq, Vector4f &dsx, Vec… in sampleTexture() argument 718 …sampler[samplerIndex]->sampleTexture(texture, c, uvwq.x, uvwq.y, uvwq.z, uvwq.w, dsx, dsy, offset,… in sampleTexture()
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D | VertexProgram.cpp | 1616 …void VertexProgram::sampleTexture(Vector4f &c, const Src &s, Vector4f &uvwq, Vector4f &dsx, Vector… in sampleTexture() argument 1623 …sampler[s.index]->sampleTexture(texture, tmp, uvwq.x, uvwq.y, uvwq.z, uvwq.w, dsx, dsy, offset, fu… in sampleTexture() 1636 …sampler[i]->sampleTexture(texture, tmp, uvwq.x, uvwq.y, uvwq.z, uvwq.w, dsx, dsy, offset, function… in sampleTexture()
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D | PixelPipeline.cpp | 1234 Vector4f dsx; in sampleTexture() local 1241 sampler[stage]->sampleTexture(texture, c, u, v, w, q, dsx, dsy); in sampleTexture() 1251 sampler[stage]->sampleTexture(texture, c, u_q, v_q, w_q, q, dsx, dsy); in sampleTexture()
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/external/mesa3d/src/gallium/drivers/freedreno/ir3/ |
D | disasm-a3xx.c | 767 OPC(5, OPC_DSX, dsx),
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