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Searched refs:dx23 (Results 1 – 2 of 2) sorted by relevance

/external/skia/src/utils/win/
DSkDWriteGeometrySink.cpp93 float dx23 = cubic[2].x - cubic[3].x; in check_quadratic() local
97 if (!approximately_equal(midX, (dx23 * 3 / 2) + cubic[3].x)) { in check_quadratic()
/external/skia/src/pathops/
DSkReduceOrder.cpp127 double dx23 = cubic[2].fX - cubic[3].fX; in check_quadratic() local
130 double sideBx = dx23 * 3 / 2; in check_quadratic()