Searched refs:dynState (Results 1 – 4 of 4) sorted by relevance
339 DRAW_DYNAMIC_STATE& dynState = pDC->dynState; in UpdateClientStats() local345 stats.DepthPassCount += dynState.pStats[i].DepthPassCount; in UpdateClientStats()347 stats.PsInvocations += dynState.pStats[i].PsInvocations; in UpdateClientStats()348 stats.CsInvocations += dynState.pStats[i].CsInvocations; in UpdateClientStats()585 SWR_STATS_FE& stats = pDC->dynState.statsFE; in CompleteDrawFE()602 if ((pDC->dynState.SoWriteOffsetDirty[i]) && in CompleteDrawFE()605 … pContext->pfnUpdateSoWriteOffset(GetPrivateState(pDC), i, pDC->dynState.SoWriteOffset[i]); in CompleteDrawFE()947 pContext->dcRing[dc].dynState.pStats = new SWR_STATS[numThreads]; in CreateThreadPool()948 memset(pContext->dcRing[dc].dynState.pStats, 0, sizeof(SWR_STATS) * numThreads); in CreateThreadPool()
393 DRAW_DYNAMIC_STATE dynState; member511 #define UPDATE_STAT_BE(name, count) if (GetApiState(pDC).enableStatsBE) { pDC->dynState.pStats[work…512 #define UPDATE_STAT_FE(name, count) if (GetApiState(pDC).enableStatsFE) { pDC->dynState.statsFE.nam…
567 pDC->dynState.SoWriteOffset[i] = soContext.pBuffer[i]->streamOffset * sizeof(uint32_t); in StreamOut()568 pDC->dynState.SoWriteOffsetDirty[i] = true; in StreamOut()
330 pCurDrawContext->dynState.Reset(pContext->NumWorkerThreads); in GetDrawContext()371 delete[] pContext->dcRing[i].dynState.pStats; in SwrDestroyContext()