Searched refs:dynamic_state_base (Results 1 – 1 of 1) sorted by relevance
74 uint64_t dynamic_state_base; variable283 dynamic_state_base = get_address(spec, &p[6]); in handle_state_base_address()292 dynamic_state_base = get_address(spec, &p[3]); in handle_state_base_address()309 start = dynamic_state_base + offset; in dump_samplers()332 start = dynamic_state_base + p[3]; in handle_media_interface_descriptor_load()482 f = (float *) (gtt + p[3 + i * 2] + dynamic_state_base); in handle_3dstate_constant()601 start = dynamic_state_base + (p[1] & ~0x1fu); in handle_3dstate_viewport_state_pointers_cc()617 start = dynamic_state_base + (p[1] & ~0x3fu); in handle_3dstate_viewport_state_pointers_sf_clip()632 start = dynamic_state_base + (p[1] & ~0x3fu); in handle_3dstate_blend_state_pointers()644 start = dynamic_state_base + (p[1] & ~0x3fu); in handle_3dstate_cc_state_pointers()[all …]