Searched refs:eShaderRead (Results 1 – 2 of 2) sorted by relevance
2152 flags = vk::AccessFlagBits::eShaderRead | in set_image_layout()
9501 eShaderRead = VK_ACCESS_SHADER_READ_BIT, enumerator19903 case AccessFlagBits::eShaderRead: return "ShaderRead"; in to_string()19928 if (value & AccessFlagBits::eShaderRead) result += "ShaderRead | "; in to_string()