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Searched refs:eShaderWrite (Results 1 – 1 of 1) sorted by relevance

/external/vulkan-validation-layers/include/vulkan/
Dvulkan.hpp9502 eShaderWrite = VK_ACCESS_SHADER_WRITE_BIT, enumerator
19904 case AccessFlagBits::eShaderWrite: return "ShaderWrite"; in to_string()
19929 if (value & AccessFlagBits::eShaderWrite) result += "ShaderWrite | "; in to_string()