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Searched refs:effectiveType (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/gpu/
DGrShaderVar.cpp94 GrSLType effectiveType = this->getType(); in appendDecl() local
95 if (shaderCaps->usesPrecisionModifiers() && GrSLTypeAcceptsPrecision(effectiveType)) { in appendDecl()
102 GrGLSLTypeString(effectiveType), in appendDecl()
107 GrGLSLTypeString(effectiveType), in appendDecl()
113 GrGLSLTypeString(effectiveType), in appendDecl()