Searched refs:eig_m_norm_factor (Results 1 – 1 of 1) sorted by relevance
424 float eig_m_norm_factor = std::sqrt(SumSquares(eig_m_)); in ProcessAudioBlock() local425 if (eig_m_norm_factor != 0.f) { in ProcessAudioBlock()426 eig_m_.Scale(1.f / eig_m_norm_factor); in ProcessAudioBlock()