Searched refs:elevateDefaultPrecision (Results 1 – 3 of 3) sorted by relevance
97 virtual void elevateDefaultPrecision(GrSLPrecision) = 0;172 void elevateDefaultPrecision(GrSLPrecision) override;
178 void GrGLSLFragmentShaderBuilder::elevateDefaultPrecision(GrSLPrecision precision) { in elevateDefaultPrecision() function in GrGLSLFragmentShaderBuilder
24 fragBuilder->elevateDefaultPrecision(kHigh_GrSLPrecision); in emitCode()