Searched refs:emitHullGeometry (Results 1 – 5 of 5) sorted by relevance
/external/skia/src/gpu/ccpr/ |
D | GrCCPRCoverageProcessor.h | 201 int emitHullGeometry(GrGLSLGeometryBuilder*, const char* emitVertexFn, const char* polygonPts,
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D | GrCCPRQuadraticProcessor.cpp | 117 int maxVerts = this->emitHullGeometry(g, emitVertexFn, "quadratic_hull", 4, "sk_InvocationID"); in emitQuadraticGeometry()
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D | GrCCPRTriangleProcessor.cpp | 48 maxOutputVertices += this->emitHullGeometry(g, emitVertexFn, "in_vertices", 3, in onEmitGeometryShader()
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D | GrCCPRCoverageProcessor.cpp | 168 int PrimitiveProcessor::emitHullGeometry(GrGLSLGeometryBuilder* g, const char* emitVertexFn, in emitHullGeometry() function in PrimitiveProcessor
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D | GrCCPRCubicProcessor.cpp | 269 int maxVertices = this->emitHullGeometry(g, emitVertexFn, "bezierpts", 4, "sk_InvocationID", in emitCubicGeometry()
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