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Searched refs:emitShaderCoverage (Results 1 – 8 of 8) sorted by relevance

/external/skia/src/gpu/ccpr/
DGrCCPRQuadraticProcessor.cpp82 void GrCCPRQuadraticProcessor::emitShaderCoverage(GrGLSLFragmentBuilder* f, in emitShaderCoverage() function in GrCCPRQuadraticProcessor
155 void GrCCPRQuadraticSharedEdgeProcessor::emitShaderCoverage(GrGLSLFragmentBuilder* f, in emitShaderCoverage() function in GrCCPRQuadraticSharedEdgeProcessor
158 this->INHERITED::emitShaderCoverage(f, outputCoverage); in emitShaderCoverage()
DGrCCPRQuadraticProcessor.h49 void emitShaderCoverage(GrGLSLFragmentBuilder* f, const char* outputCoverage) const override;
100 void emitShaderCoverage(GrGLSLFragmentBuilder*, const char* outputCoverage) const override;
DGrCCPRCubicProcessor.h97 void emitShaderCoverage(GrGLSLFragmentBuilder*, const char* outputCoverage) const override;
133 void emitShaderCoverage(GrGLSLFragmentBuilder*, const char* outputCoverage) const override;
DGrCCPRCubicProcessor.cpp237 void GrCCPRCubicInsetProcessor::emitShaderCoverage(GrGLSLFragmentBuilder* f, in emitShaderCoverage() function in GrCCPRCubicInsetProcessor
297 void GrCCPRCubicBorderProcessor::emitShaderCoverage(GrGLSLFragmentBuilder* f, in emitShaderCoverage() function in GrCCPRCubicBorderProcessor
DGrCCPRTriangleProcessor.h97 void emitShaderCoverage(GrGLSLFragmentBuilder*, const char* outputCoverage) const override;
DGrCCPRCoverageProcessor.h184 virtual void emitShaderCoverage(GrGLSLFragmentBuilder*, const char* outputCoverage) const { in emitShaderCoverage() function
DGrCCPRTriangleProcessor.cpp131 void GrCCPRTriangleCornerProcessor::emitShaderCoverage(GrGLSLFragmentBuilder* f, in emitShaderCoverage() function in GrCCPRTriangleCornerProcessor
DGrCCPRCoverageProcessor.cpp311 this->emitShaderCoverage(f, "coverage"); in emitCoverage()