Searched refs:emitsViewportArrayIndex (Results 1 – 4 of 4) sorted by relevance
485 if (state.gsState.emitsViewportArrayIndex) in BinTriangles()699 if (state.gsState.emitsViewportArrayIndex) in BinTriangles()918 if (state.gsState.emitsViewportArrayIndex) in BinPoints()1084 if (state.gsState.emitsViewportArrayIndex) in BinPoints()1301 if (state.gsState.emitsViewportArrayIndex) in BinPostSetupLines()1478 if (state.gsState.emitsViewportArrayIndex) in BinLines()
697 bool emitsViewportArrayIndex; member
827 if (state.gsState.emitsViewportArrayIndex) in GeometryShaderStage()
738 … uint32_t numScissors = pState->gsState.emitsViewportArrayIndex ? KNOB_NUM_VIEWPORTS_SCISSORS : 1; in SetupMacroTileScissors()