Searched refs:enableVertexArrays (Results 1 – 3 of 3) sorted by relevance
51 void enableVertexArrays(const GrGLGpu*, int enabledCount);
96 void GrGLAttribArrayState::enableVertexArrays(const GrGLGpu* gpu, int enabledCount) { in enableVertexArrays() function in GrGLAttribArrayState
1878 attribState->enableVertexArrays(this, numAttribs); in setupGeometry()3802 attribs->enableVertexArrays(this, 1); in clearStencilClipAsDraw()3856 attribs->enableVertexArrays(this, 1); in copySurfaceAsDraw()4099 attribs->enableVertexArrays(this, 1); in generateMipmap()