Searched refs:es2sw (Results 1 – 12 of 12) sorted by relevance
1776 device->setCullMode(es2sw::ConvertCullMode(mState.cullMode, mState.frontFace)); in applyState()1788 device->setDepthCompare(es2sw::ConvertDepthComparison(mState.depthFunc)); in applyState()1805 device->setSourceBlendFactor(es2sw::ConvertBlendFunc(mState.sourceBlendRGB)); in applyState()1806 device->setDestBlendFactor(es2sw::ConvertBlendFunc(mState.destBlendRGB)); in applyState()1807 device->setBlendOperation(es2sw::ConvertBlendOp(mState.blendEquationRGB)); in applyState()1809 device->setSourceBlendFactorAlpha(es2sw::ConvertBlendFunc(mState.sourceBlendAlpha)); in applyState()1810 device->setDestBlendFactorAlpha(es2sw::ConvertBlendFunc(mState.destBlendAlpha)); in applyState()1811 device->setBlendOperationAlpha(es2sw::ConvertBlendOp(mState.blendEquationAlpha)); in applyState()1833 device->setStencilCompare(es2sw::ConvertStencilComparison(mState.stencilFunc)); in applyState()1838 device->setStencilFailOperation(es2sw::ConvertStencilOp(mState.stencilFail)); in applyState()[all …]
50 namespace es2sw
307 sw::Format requestedFormat = es2sw::ConvertRenderbufferFormat(format); in Colorbuffer()
211 namespace es2sw namespace
1713 device->setCullMode(es2sw::ConvertCullMode(mState.cullMode, mState.frontFace)); in applyState()1725 device->setDepthCompare(es2sw::ConvertDepthComparison(mState.depthFunc)); in applyState()1742 device->setBlendConstant(es2sw::ConvertColor(mState.blendColor)); in applyState()1744 device->setSourceBlendFactor(es2sw::ConvertBlendFunc(mState.sourceBlendRGB)); in applyState()1745 device->setDestBlendFactor(es2sw::ConvertBlendFunc(mState.destBlendRGB)); in applyState()1746 device->setBlendOperation(es2sw::ConvertBlendOp(mState.blendEquationRGB)); in applyState()1748 device->setSourceBlendFactorAlpha(es2sw::ConvertBlendFunc(mState.sourceBlendAlpha)); in applyState()1749 device->setDestBlendFactorAlpha(es2sw::ConvertBlendFunc(mState.destBlendAlpha)); in applyState()1750 device->setBlendOperationAlpha(es2sw::ConvertBlendOp(mState.blendEquationAlpha)); in applyState()1765 device->setLogicalOperation(es2sw::ConvertLogicalOperation(mState.logicalOperation)); in applyState()[all …]
60 namespace es2sw
346 sw::Format requestedFormat = es2sw::ConvertRenderbufferFormat(format); in Colorbuffer()
433 namespace es2sw namespace
2719 device->setCullMode(es2sw::ConvertCullMode(mState.cullMode, mState.frontFace)); in applyState()2731 device->setDepthCompare(es2sw::ConvertDepthComparison(mState.depthFunc)); in applyState()2748 device->setBlendConstant(es2sw::ConvertColor(mState.blendColor)); in applyState()2750 device->setSourceBlendFactor(es2sw::ConvertBlendFunc(mState.sourceBlendRGB)); in applyState()2751 device->setDestBlendFactor(es2sw::ConvertBlendFunc(mState.destBlendRGB)); in applyState()2752 device->setBlendOperation(es2sw::ConvertBlendOp(mState.blendEquationRGB)); in applyState()2754 device->setSourceBlendFactorAlpha(es2sw::ConvertBlendFunc(mState.sourceBlendAlpha)); in applyState()2755 device->setDestBlendFactorAlpha(es2sw::ConvertBlendFunc(mState.destBlendAlpha)); in applyState()2756 device->setBlendOperationAlpha(es2sw::ConvertBlendOp(mState.blendEquationAlpha)); in applyState()2780 device->setStencilCompare(es2sw::ConvertStencilComparison(mState.stencilFunc)); in applyState()[all …]
67 namespace es2sw
477 sw::Format requestedFormat = es2sw::ConvertRenderbufferFormat(format); in Colorbuffer()
1263 namespace es2sw namespace