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Searched refs:evalTexture2DProjLod3 (Results 1 – 3 of 3) sorted by relevance

/external/deqp/modules/gles2/functional/
Des2fShaderTextureFunctionTests.cpp205 static void evalTexture2DProjLod3 (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color … in evalTexture2DProjLod3() function
596 ….5f, 0.0f), Vec4(2.25f, 3.45f, 1.5f, 0.0f), false, -1.0f, 9.0f, tex2D, evalTexture2DProjLod3), in init()
/external/deqp/modules/gles3/functional/
Des3fShaderTextureFunctionTests.cpp318 static void evalTexture2DProjLod3 (gls::ShaderEvalContext& c, const TexLookupParams& p) { c.color … in evalTexture2DProjLod3() function
1764 ….5f, 0.0f), false, -1.0f, 9.0f, false, IVec3(0), tex2DMipmapFixed, evalTexture2DProjLod3, BOTH), in init()
1765 ….5f, 0.0f), false, -1.0f, 9.0f, false, IVec3(0), tex2DMipmapFloat, evalTexture2DProjLod3, BOTH), in init()
1766 …1.5f, 0.0f), false, -1.0f, 9.0f, false, IVec3(0), tex2DMipmapInt, evalTexture2DProjLod3, BOTH), in init()
1767 …1.5f, 0.0f), false, -1.0f, 9.0f, false, IVec3(0), tex2DMipmapUint, evalTexture2DProjLod3, BOTH), in init()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderTextureFunctionTests.cpp404 static void evalTexture2DProjLod3 (ShaderEvalContext& c, const TexLookupParams& p) { c.color = tex… in evalTexture2DProjLod3() function
3235 ….5f, 0.0f), false, -1.0f, 9.0f, false, IVec3(0), tex2DMipmapFixed, evalTexture2DProjLod3, BOTH), in init()
3236 ….5f, 0.0f), false, -1.0f, 9.0f, false, IVec3(0), tex2DMipmapFloat, evalTexture2DProjLod3, BOTH), in init()
3237 …1.5f, 0.0f), false, -1.0f, 9.0f, false, IVec3(0), tex2DMipmapInt, evalTexture2DProjLod3, BOTH), in init()
3238 …1.5f, 0.0f), false, -1.0f, 9.0f, false, IVec3(0), tex2DMipmapUint, evalTexture2DProjLod3, BOTH), in init()