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Searched refs:evalTexture2DShadowProjOffset (Results 1 – 2 of 2) sorted by relevance

/external/deqp/modules/gles3/functional/
Des3fShaderTextureFunctionTests.cpp369 static void evalTexture2DShadowProjOffset (gls::ShaderEvalContext& c, const TexLookupParams& p) {… in evalTexture2DShadowProjOffset() function
1703 …5f), false, 0.0f, 0.0f, true, IVec3(-8, 7, 0), tex2DShadow, evalTexture2DShadowProjOffset, VERT… in init()
1704 …false, 0.0f, 0.0f, true, IVec3(7, -8, 0), tex2DMipmapShadow, evalTexture2DShadowProjOffset, FRAG… in init()
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
DvktShaderRenderTextureFunctionTests.cpp455 static void evalTexture2DShadowProjOffset (ShaderEvalContext& c, const TexLookupParams& p) { c.co… in evalTexture2DShadowProjOffset() function
3174 …5f), false, 0.0f, 0.0f, true, IVec3(-8, 7, 0), tex2DShadow, evalTexture2DShadowProjOffset, VERT… in init()
3175 …false, 0.0f, 0.0f, true, IVec3(7, -8, 0), tex2DMipmapShadow, evalTexture2DShadowProjOffset, FRAG… in init()