Searched refs:eval_selection_uvec2 (Results 1 – 2 of 2) sorted by relevance
1060 void eval_selection_uvec2 (ShaderEvalContext& c) { c.color.yz() = selection(c.in[0].z() > 0.0f, c… in eval_selection_uvec2() function2011 { TYPE_UINT_VEC2, eval_selection_uvec2 }, in init()
1120 void eval_selection_uvec2 (ShaderEvalContext& c) { c.color.yz() = selection(c.in[0].z() > 0.0f, c… in eval_selection_uvec2() function2052 { TYPE_UINT_VEC2, eval_selection_uvec2 }, in init()