Searched refs:event_state (Results 1 – 1 of 1) sorted by relevance
/external/vulkan-validation-layers/layers/ |
D | core_validation.cpp | 4692 auto event_state = getEventNode(dev_data, event); in validateAndIncrementResources() local 4693 if (event_state) in validateAndIncrementResources() 4694 event_state->write_in_use++; in validateAndIncrementResources() 5435 …alidateDestroyEvent(layer_data *dev_data, VkEvent event, EVENT_STATE **event_state, VK_OBJECT *obj… in PreCallValidateDestroyEvent() argument 5436 *event_state = getEventNode(dev_data, event); in PreCallValidateDestroyEvent() 5441 if (*event_state) { in PreCallValidateDestroyEvent() 5442 skip |= ValidateObjectNotInUse(dev_data, *event_state, *obj_struct, VALIDATION_ERROR_00213); in PreCallValidateDestroyEvent() 5447 …llRecordDestroyEvent(layer_data *dev_data, VkEvent event, EVENT_STATE *event_state, VK_OBJECT obj_… in PostCallRecordDestroyEvent() argument 5448 invalidateCommandBuffers(event_state->cb_bindings, obj_struct); in PostCallRecordDestroyEvent() 5454 EVENT_STATE *event_state = nullptr; in DestroyEvent() local [all …]
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