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Searched refs:event_state (Results 1 – 1 of 1) sorted by relevance

/external/vulkan-validation-layers/layers/
Dcore_validation.cpp4692 auto event_state = getEventNode(dev_data, event); in validateAndIncrementResources() local
4693 if (event_state) in validateAndIncrementResources()
4694 event_state->write_in_use++; in validateAndIncrementResources()
5435 …alidateDestroyEvent(layer_data *dev_data, VkEvent event, EVENT_STATE **event_state, VK_OBJECT *obj… in PreCallValidateDestroyEvent() argument
5436 *event_state = getEventNode(dev_data, event); in PreCallValidateDestroyEvent()
5441 if (*event_state) { in PreCallValidateDestroyEvent()
5442 skip |= ValidateObjectNotInUse(dev_data, *event_state, *obj_struct, VALIDATION_ERROR_00213); in PreCallValidateDestroyEvent()
5447 …llRecordDestroyEvent(layer_data *dev_data, VkEvent event, EVENT_STATE *event_state, VK_OBJECT obj_… in PostCallRecordDestroyEvent() argument
5448 invalidateCommandBuffers(event_state->cb_bindings, obj_struct); in PostCallRecordDestroyEvent()
5454 EVENT_STATE *event_state = nullptr; in DestroyEvent() local
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