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Searched refs:exitEdge (Results 1 – 2 of 2) sorted by relevance

/external/swiftshader/third_party/LLVM/lib/CodeGen/
DSplitter.cpp386 MachineLoop::Edge &exitEdge = *exitEdgeItr; in dumpLoopInfo() local
387 dbgs() << "(MBB#" << exitEdge.first->getNumber() in dumpLoopInfo()
388 << ", MBB#" << exitEdge.second->getNumber() << ") "; in dumpLoopInfo()
743 MachineLoop::Edge exitEdge = *exitEdgeItr; in processLoopExits() local
746 split.getLI().getLiveRangeContaining(lis->getMBBStartIdx(exitEdge.second)); in processLoopExits()
749 if (isCriticalEdge(exitEdge) && !canSplitEdge(exitEdge)) { in processLoopExits()
754 split.splitOutgoing(exitEdge); in processLoopExits()
/external/swiftshader/third_party/LLVM/lib/Analysis/
DPathNumbering.cpp283 BallLarusEdge* exitEdge = addEdge(node, getExit(), 0); in calculatePathNumbers() local
284 exitEdge->setType(BallLarusEdge::SPLITEDGE_PHONY); in calculatePathNumbers()
308 (*succ)->setPhonyExit(exitEdge); in calculatePathNumbers()