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/external/mesa3d/src/mesa/tnl/
Dt_vb_points.c56 const GLfloat *eyeCoord = (GLfloat *) VB->EyePtr->data + 2; in run_point_stage() local
66 const GLfloat dist = fabsf(*eyeCoord); in run_point_stage()
70 eyeCoord += eyeCoordStride; in run_point_stage()