Searched refs:eyeCoord (Results 1 – 1 of 1) sorted by relevance
56 const GLfloat *eyeCoord = (GLfloat *) VB->EyePtr->data + 2; in run_point_stage() local66 const GLfloat dist = fabsf(*eyeCoord); in run_point_stage()70 eyeCoord += eyeCoordStride; in run_point_stage()