Searched refs:fAligned (Results 1 – 4 of 4) sorted by relevance
36 , fAligned(aligned) in GameBench()176 if (fAligned) { in onDraw()234 bool fAligned; member in GameBench
318 fAligned = true; in setAligned()375 fAligned = false; in unaligned()406 bool fAligned; variable
235 fAligned = true; in initBase()
1055 if (this->fAligned) { in dumpBase()