Searched refs:fArrayCount (Results 1 – 4 of 4) sorted by relevance
32 uniform.fArrayCount = uniformInfo.fVariable.getArrayCount(); in GrVkPipelineStateDataManager()63 SkASSERT(GrShaderVar::kNonArray == uni.fArrayCount); in set1i()74 SkASSERT(arrayCount <= uni.fArrayCount || in set1iv()75 (1 == arrayCount && GrShaderVar::kNonArray == uni.fArrayCount)); in set1iv()89 SkASSERT(GrShaderVar::kNonArray == uni.fArrayCount); in set1f()101 SkASSERT(arrayCount <= uni.fArrayCount || in set1fv()102 (1 == arrayCount && GrShaderVar::kNonArray == uni.fArrayCount)); in set1fv()116 SkASSERT(GrShaderVar::kNonArray == uni.fArrayCount); in set2f()129 SkASSERT(arrayCount <= uni.fArrayCount || in set2fv()130 (1 == arrayCount && GrShaderVar::kNonArray == uni.fArrayCount)); in set2fv()[all …]
64 int fArrayCount;
14 SkASSERT((COUNT) <= (UNI).fArrayCount || \15 (1 == (COUNT) && GrShaderVar::kNonArray == (UNI).fArrayCount))30 uniform.fArrayCount = builderUniform.fVariable.getArrayCount(); in GrGLProgramDataManager()46 pathProcVarying.fArrayCount = builderPathProcVarying.fVariable.getArrayCount(); in GrGLProgramDataManager()77 SkASSERT(GrShaderVar::kNonArray == uni.fArrayCount); in set1i()98 SkASSERT(GrShaderVar::kNonArray == uni.fArrayCount); in set1f()123 SkASSERT(GrShaderVar::kNonArray == uni.fArrayCount); in set2f()144 SkASSERT(GrShaderVar::kNonArray == uni.fArrayCount); in set3f()169 SkASSERT(GrShaderVar::kNonArray == uni.fArrayCount); in set4f()
86 int fArrayCount; member97 int fArrayCount;