Searched refs:fAvailableCommandBuffers (Results 1 – 2 of 2) sorted by relevance
260 int count = fAvailableCommandBuffers.count(); in findOrCreatePrimaryCommandBuffer()262 cmdBuffer = fAvailableCommandBuffers[count - 1]; in findOrCreatePrimaryCommandBuffer()264 fAvailableCommandBuffers.removeShuffle(count - 1); in findOrCreatePrimaryCommandBuffer()278 fAvailableCommandBuffers.push_back(cmdBuffer); in checkCommandBuffers()327 for (int i = 0; i < fAvailableCommandBuffers.count(); ++i) { in destroyResources()328 SkASSERT(deviceLost || fAvailableCommandBuffers[i]->finished(fGpu)); in destroyResources()329 SkASSERT(fAvailableCommandBuffers[i]->unique()); in destroyResources()330 fAvailableCommandBuffers[i]->unref(fGpu); in destroyResources()332 fAvailableCommandBuffers.reset(); in destroyResources()388 for (int i = 0; i < fAvailableCommandBuffers.count(); ++i) { in abandonResources()[all …]
244 SkSTArray<4, GrVkPrimaryCommandBuffer*, true> fAvailableCommandBuffers; variable