Searched refs:fBackendContext (Results 1 – 6 of 6) sorted by relevance
/external/skia/tools/viewer/sk_app/ |
D | VulkanWindowContext.cpp | 48 fBackendContext.reset(GrVkBackendContext::Create(vkGetInstanceProcAddr, vkGetDeviceProcAddr, in initializeContext() 51 if (!(fBackendContext->fExtensions & kKHR_surface_GrVkExtensionFlag) || in initializeContext() 52 !(fBackendContext->fExtensions & kKHR_swapchain_GrVkExtensionFlag)) { in initializeContext() 53 fBackendContext.reset(nullptr); in initializeContext() 57 VkInstance instance = fBackendContext->fInstance; in initializeContext() 58 VkDevice device = fBackendContext->fDevice; in initializeContext() 70 fContext = GrContext::Create(kVulkan_GrBackend, (GrBackendContext) fBackendContext.get(), in initializeContext() 75 fBackendContext.reset(nullptr); in initializeContext() 80 VkResult res = fGetPhysicalDeviceSurfaceSupportKHR(fBackendContext->fPhysicalDevice, in initializeContext() 94 vkGetDeviceQueue(fBackendContext->fDevice, fPresentQueueIndex, 0, &fPresentQueue); in initializeContext() [all …]
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D | GLWindowContext.cpp | 25 , fBackendContext(nullptr) in GLWindowContext() 36 fBackendContext.reset(GrGLCreateNativeInterface()); in initializeContext() 37 fContext = GrContext::Create(kOpenGL_GrBackend, (GrBackendContext)fBackendContext.get(), in initializeContext() 65 fBackendContext.reset(nullptr); in destroyContext() 75 GR_GL_CALL(fBackendContext.get(), GetIntegerv(GR_GL_FRAMEBUFFER_BINDING, in getBackbufferSurface()
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D | GLWindowContext.h | 27 bool isValid() override { return SkToBool(fBackendContext.get()); } in isValid() 35 return (GrBackendContext) fBackendContext.get(); in getBackendContext() 53 sk_sp<const GrGLInterface> fBackendContext; variable
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D | VulkanWindowContext.h | 29 bool isValid() override { return SkToBool(fBackendContext.get()); } in isValid() 42 return (GrBackendContext) fBackendContext.get(); in getBackendContext() 69 sk_sp<const GrVkBackendContext> fBackendContext; variable
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/external/skia/src/gpu/vk/ |
D | GrVkGpu.h | 48 const GrVkInterface* vkInterface() const { return fBackendContext->fInterface.get(); } in vkInterface() 256 sk_sp<const GrVkBackendContext> fBackendContext; variable
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D | GrVkGpu.cpp | 103 fBackendContext.reset(backendCtx); in GrVkGpu() 212 VK_CALL(DestroyDebugReportCallbackEXT(fBackendContext->fInstance, fCallback, nullptr)); in destroyResources()
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