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Searched refs:fBaseFrequencyY (Results 1 – 1 of 1) sorted by relevance

/external/skia/src/shaders/
DSkPerlinNoiseShader.cpp350 const SkScalar fBaseFrequencyY; member in SkPerlinNoiseShaderImpl
390 , fBaseFrequencyY(baseFrequencyY) in SkPerlinNoiseShaderImpl()
424 buffer.writeScalar(fBaseFrequencyY); in flatten()
555 SkScalar y = point.fY * perlinNoiseShader.fBaseFrequencyY; in calculateImprovedNoiseValueForPoint()
638 shader.fBaseFrequencyY, fMatrix) in PerlinNoiseShaderContext()
1355 fBaseFrequencyY, in asFragmentProcessor()
1435 str->appendScalar(fBaseFrequencyY); in toString()