Searched refs:fBoundsUni (Results 1 – 1 of 1) sorted by relevance
34 UniformHandle fBoundsUni; member in GrGLConvolutionEffect47 fBoundsUni = uniformHandler->addUniform(kFragment_GrShaderFlag, kVec2f_GrSLType, in emitCode()84 const char* bounds = uniformHandler->getUniformCStr(fBoundsUni); in emitCode()149 pdman.set2f(fBoundsUni, inv * bounds[0], inv * bounds[1]); in onSetData()153 pdman.set2f(fBoundsUni, 1.0f - (inv * bounds[1]), 1.0f - (inv * bounds[0])); in onSetData()155 pdman.set2f(fBoundsUni, inv * bounds[1], inv * bounds[0]); in onSetData()