Searched refs:fBufferCount (Results 1 – 1 of 1) sorted by relevance
1008 uint32 fBufferCount; member in dng_image_spooler1059 , fBufferCount (0) in dng_image_spooler()1078 fBufferCount = 0; in dng_image_spooler()1099 uint32 block = Min_uint32 (count, fBufferSize - fBufferCount); in Spool()1107 fBuffer + fBufferCount, in Spool()1114 fBufferCount += block; in Spool()1116 if (fBufferCount == fBufferSize) in Spool()1143 fBufferCount = 0; in Spool()