Searched refs:fBufferMapThreshold (Results 1 – 8 of 8) sorted by relevance
150 SkASSERT(fBufferMapThreshold >= 0); in bufferMapThreshold()151 return fBufferMapThreshold; in bufferMapThreshold()226 int fBufferMapThreshold; variable
34 int fBufferMapThreshold = -1; member
74 fBufferMapThreshold = options.fBufferMapThreshold; in GrCaps()
54 fBufferMapThreshold = gpu->caps()->bufferMapThreshold(); in GrBufferAllocPool()308 attemptMap = size > fBufferMapThreshold; in createBlock()359 flushSize > fBufferMapThreshold) { in flushCpuData()
146 size_t fBufferMapThreshold; variable
18 fBufferMapThreshold = SK_MaxS32; in GrMockCaps()
42 fBufferMapThreshold = SK_MaxS32; //TODO: figure this out in GrVkCaps()182 fBufferMapThreshold = 0; in initGrCaps()
473 if (fBufferMapThreshold < 0) { in init()478 fBufferMapThreshold = kChromium_GrGLDriver == ctxInfo.driver() ? 0 : SK_MaxS32; in init()480 fBufferMapThreshold = SK_MaxS32; in init()